
Hi! My name is Vinz Daniel Ramos a grade 6 student at Dalubhasaan ng Lungsod ng San Pablo Integrated School. This blog was created as a performance task to my HELE teacher @dailymarionne.
GADGET ADDICTION
Technology and gadgets are now indispensable in our daily lives. In the past few years carrying a miniature computer (a smart phone) in a pocket has become commonplace. Technology helps advance the human race forward and makes doing mundane things more efficient and repeatable. Technology has helped create the information revolution.
With technological advances, devices have evolved to be so powerful and smart that it feels like having a super-computer on one’s hands. Humans now have an insatiable appetite for information at their fingertips. When technology makes this happen, the natural tendency is for this to become an expectation. When was the last time you printed a map or wrote a snail mail letter? If you did, then you belong to the elite endangered cadre of humans who are vanishing rapidly. Welcome to the information age!
Life Without Gadgets
People born before the 1980’s would very well relate to life before the information age, when people had no access to internet or personal gadgets.
* Children played together outdoor.
* People talked to each other more often, and, verbal communication face-face was at its peak.
* Chat jargon did not exist and people knew their spellings well, as they read more books.
* People enjoyed spending more time outdoors with family and friends.
* It was commonplace to get the news from newspaper or radio.
* Entertainment came from playing board games, playing sports, going to the movies, watching VHS tapes, etc.
* Writers often used either a type-writer or a word processor on their computer.
* Computers were expensive and bulky.
* Doing research was hard; frequent visits to the library or scouring through plethora of papers, books, etc. were necessary.
* Communication was slow.
Life With Gadgets
Gadgets equipped with internet have transformed our lives in several ways and brought about a paradigm shift in our dependence on technology to perform key tasks in our everyday routine.
* Enormous amount of information at our fingertips. Use Google Maps to get directions, watch YouTube videos to learn to cook, sing, draw, learn science, etc.
* Health monitoring apps on the cell phone that would remind people to walk, run, bike, check BP periodically, etc.
* Capability to share daily life or special events instantly with thousands of people and see reaction in a matter of minutes, if not seconds
* Expedited research with access to information galore
* Ability to watch videos on demand from anywhere (Netflix, Amazon, etc.)
* Ability to read e-books online on demand — no more visits to library needed
* Use of mobile phones, tablets as pacifiers for kids
* Improved speed of communication by orders of magnitude leading to faster decision-making
* Existence of mobile apps for entertainment, social interaction through digital media, paying bills, accessing bank accounts, etc. (virtually for any purpose)
Effects of Gadget Addiction
While the business model of the top few app companies hinges on people spending more time with their gadgets every day, we need to recognize that the most important fallout of this induced behavior would be the rising epidemic of gadget addiction. A sense of urge to use the phone or any other gadget when bored or idle equates to addiction. Gadget addiction doesn’t discriminate who is affected, it affects all age groups and people of all races. The effects range from mental, physical, emotional to even threatening our democracy.
Mental and Emotional Health
Dopamine is a neurochemical that largely controls the pleasure and reward centers of the brain. High levels of dopamine are usually associated with motivation and excitement to fulfil goals that would lead to recognized rewards and thus reinforcement of a sense of pleasure while achieving those goals. Procrastination, lack of enthusiasm and self-confidence, and boredom are linked to low levels of dopamine.
Research has shown that the brain gets “rewired” as excessive amounts of dopamine get released in the body on frequent interaction with a rewarding stimulus, i.e., using a smartphone app like Facebook[6]. Boredom triggers an interaction with the rewarding stimulus (Facebook app), which in turn results in wide variety of rewards in the form of likes, messages, photos, etc. causing high releases of dopamine in the body. Frequent cycles such as these cause the brain’s receptors to become more insensitive to dopamine, causing the body to experience less pleasure than before for the same natural reward. This leads the person down a spiral, where one has increased craving for the same reward to achieve normal levels of pleasure. If the increased craving cannot be satisfied, it would lead to anxiety, lack of motivation and depression. Gadget addiction is likened to addiction to alcohol or drugs since it results in similar negative consequences.
Physical Health
Today’s children are immersed in technology right from a very young age. With more than half the schools in the US using smart devices as teaching tools in class, coupled with at-home smart device usage, the total screen exposure time of students in the age group 8-18 has exceeded ten hours a day[9]. There are obvious benefits to being exposed to technology right from a very young age, i.e., development of skills needed to be successful in technology-related areas in a future career. However, on the downside, there could be lack of development of social behavioral skills and high risk of obesity due to limited physical activity.
How do we see this playing out in the future?
As we have more and more gadgets entering our daily life, we will accept, adapt and evolve to lead device interrupted life as the new norm. Right now we are seeing a big increase in the number of digital assistants. Interaction will move from keyboard to more spoken forms and gestures. Voice and gestures will be the primary interface in the future. Augmented Reality (AR) is technology that superimposes a computer-generated image on a user’s view of the real world, thus providing a composite view. AR will provide contextual information just in time as we go through our daily routines.
Technology and gadgets would have become an integral part of human lifestyle, and will only continue to increase with years to come. The form factors of gadgets and how humans interact with them may change. However, fundamentally as a human society we should continue to be aware and make sure we do live a fulfilling life by not becoming addicted to machines and continue to emphasize and cherish the human connection in our lives.